Andrea Valente

Andrea Valente
Fax: 66157697

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  1. 2011
  2. Programming Turing Machines as a game for technology sense-making.

    Valente, A. & Marchetti, E. 18 aug. 2011 Proceedings of 11th International Conference on Advanced Learning Technologies (ICALT), 2011 IEEE.. IEEE Computer Society Press, s. 428-430

    Publikation: Forskning - peer reviewKonferencebidrag i proceedings

  3. Efficient Identification Using a Prime-Feature-Based Technique

    Hussain, D. M. A., Haq, S. A. & Valente, A. 16 mar. 2011 Proceedings of the International MultiConference of Engineers and Computer Scientists, IMECS 2011. Ao, S. I., castillo, O., Douglas, C., Feng, D. D. & Lee, J-A. (red.). Hong Kong: Newswood Limited, International Association of Engineers, IAENG, Bind Volume I, s. 187-192

    Publikation: Forskning - peer reviewKonferencebidrag i proceedings

  4. Multi-Censor Fusion using Observation Merging with Central Level Architecture

    Hussain, D. M. A., Ahmed, Z., Khan, M. Z. & Valente, A. 16 mar. 2011 Proceedings of the International MultiConference on Engineers and Computer Scientists, IMECS 2011. Ao, S. I., Castillo, O., Douglas, C., Feng, D. D. & Lee, J-A. (red.). Hong Kong: Newswood Limited, International Association of Engineers, IAENG, Bind Volume II, s. 787-790 4 s.

    Publikation: Forskning - peer reviewKonferencebidrag i proceedings

  5. 2010
  6. Udgivet

    Please Don't Make Me Draw!: Lesson learned during the development of a software to support early analysis of object-oriented systems

    Valente, A. & Marchetti, E. feb. 2010 Proceedings of the Second International Conference on Information, Process, and Knowledge Management (eKnow 2010). Saint Maarten, Netherlands, Antilles: IEEE Press, s. 94-99

    Publikation: Forskning - peer reviewKonferencebidrag i proceedings

  7. Optimal Control of Offshore Indoor Climate

    Yang, Z. & Valente, A. 2010 I : I E E E Conference on Control Applications. Proceedings. 2010, s. 652-657

    Publikation: Forskning - peer reviewKonferenceartikel

  8. SOFTWARE SUPPORT FOR RICH PICTURES: How to Help OOAD Students Accept Rich Pictures within their Projects' Workflow

    Valente, A. & Marchetti, E. 2010 Proceedings of ICTEL 2010: Part of INNOV, the International Multi-Conference on Innovative Developments in ICT. 8 s.

    Publikation: Forskning - peer reviewKonferencebidrag i proceedings

  9. 2009
  10. Visual Middle-Out Modeling of Problem Spaces

    Valente, A. 2009 International Conference on Information, Process, and Knowledge Management (EKNOW 2009). Kusiak, A. (red.). IEEE, s. 43-48

    Publikation: Forskning - peer reviewKonferencebidrag i proceedings

  11. 2008
  12. Learning Music via Tangible and Corporeal Interaction

    Valente, A. & Jensen, K. K. 2008 Systems research in the arts and humanities: symposium proceedings, volume II : on interaction/interactivity in music, design, visual and performative arts. Lasker, G. E. (red.). International Institute for Advanced Studies in Systems Research and Cybernetics (Baden-Baden, Germany), Bind II

    Publikation: Forskning - peer reviewKonferencebidrag i proceedings

  13. Play Games to Grow up Bilingual: the BlaSquare Linguistic Game

    Valente, A. & Marchetti, E. 2008 I : Journal of Systemics, Cybernetics and Informatics. 6, 5, s. 59-62 4 s.

    Publikation: Forskning - peer reviewTidsskriftartikel

  14. 2007
  15. Play Games to Grow up Bilingual: the BlaSquare Linguistic Game

    Valente, A. & Marchetti, E. 2007 Proceedings of the 2nd International Symposium on Knowledge Communication and Peer Reviewing: KCPR 2007, Jointly with The 4th International Conference on Cybernetics and Information Technologies, Systems and Applications: CITSA 2007 and the 5th International Conference on Computing, Communications and Control Technologies: CCCT 2007. 4 s.

    Publikation: Forskning - peer reviewKonferencebidrag i proceedings

  16. 2006
  17. Udgivet

    A kindergarten experiment in linguistic e-learning

    Valente, A. & Marchetti, E. 1 mar. 2006 I : Journal of E - Learning and Knowledge Society. 2, 1, s. 131-142

    Publikation: ForskningTidsskriftartikel

  18. Augmenting C-cards with music actions

    Jensen, K. K., Valente, A. & Lyon, K. C. 2006 SMC '05: Sound and Music Computing '05 - Second conference. 6 s.

    Publikation: Forskning - peer reviewKonferencebidrag i proceedings

  19. Safe Ambients: abstract machine and distributed implementation

    Giannini, P., Sangiorgi, D. & Valente, A. 2006 I : Science of Computer Programming. 59, 3, s. 209-249 41 s.

    Publikation: ForskningTidsskriftartikel

  20. 2005
  21. C-cards in Music Education

    Valente, A. & Lyon, K. C. 2005 8 s.

    Publikation: ForskningPoster

  22. C-cards in Music Education

    Valente, A. & Lyon, K. C. 2005 ICALT2005: The 5th International Conference on Advanced Learning Technologies 2005. IEEE Computer Society Press, s. 241-242 2 s.

    Publikation: Forskning - peer reviewKonferencebidrag i proceedings

  23. Crazipes: linguistic e-learning at kindergarten

    Valente, A. & Marchetti, E. 2005 GDTW 2005: The Third Annual International Conference in Computer Game Design and Technology. The school of Computing and Mathematical Siences – Liverpool John Moores University, s. 178-182

    Publikation: Forskning - peer reviewKonferencebidrag i proceedings

  24. Multi-Language and Multi-Purpose Educational Tool for Kids: Design of Crazipes, a SMAALL Project Game

    Valente, A., Holmen, H. & Marchetti, E. 2005 HEALTHCOM 2005: Proceedings of the 7th International workshop on enterprise networking and computing in healthcare industry. IEEE Signal Processing Society, s. 212-217

    Publikation: Forskning - peer reviewKonferencebidrag i proceedings

  25. The c-cards game: a versatile learning object

    Valente, A. 2005 ICALT2005. IEEE Computer Society Press, s. 1021-1025 5 s.

    Publikation: Forskning - peer reviewKonferencebidrag i proceedings

  26. 2004
  27. Concretization and animation of Finite Automata with c-cards

    Valente, A. 2004 Proceedings of the Third Program Visualization Workshop. Department of Computer Science, University of Warwick

    Publikation: ForskningKonferencebidrag i proceedings

  28. Explorations In Theoretical Computer Science For Kids (using paper toys)

    Valente, A. 2004 Proceeding of the 2004 conference on Interaction design and children: building a community. Association for Computing Machinery, s. 153-154

    Publikation: ForskningKonferencebidrag i proceedings

  29. Exploring Theoretical Computer Science Using Paper Toys (for kids)

    Valente, A. 2004 Proceedings of the IEEE International Conference on Advanced Learning Technologies (ICALT'04). IEEE Computer Society Press, s. 301-305

    Publikation: ForskningKonferencebidrag i proceedings

  30. SMAALL: educational games for multi-language kids

    Valente, A., Marchetti, E. & Holmen, H. 2004 GDTW2004: 2nd International Game Design and Technology Workshop 2004. The school of Computing and Mathematical Siences – Liverpool John Moores University, 5 s.

    Publikation: ForskningKonferencebidrag i proceedings

  31. 2003
  32. C-cards: using paper and scissors to understand computer science.

    Valente, A. 2003 Proceedings of Kolin Kolistelut - Koli Calling 2003. Helsinki University Printing House., s. 84-92

    Publikation: ForskningKonferencebidrag i proceedings